# # Visible layer: # # Default layer: the full earth image. # RGB layer. # Low resolution, if you zoom you will see realy big pixels... # # layer name: to be used in opengis request name=Default # layer description: the title shown in the capabilities description=Default layer # layer abstract abstract=This is the layer abstract description. Put whatever you want here, but just on one line. # number of tiles in this layer nums_files=1 # type of the data: vector/raster type=raster # number of bytes per pixel: 1/2/3 bytesPerPixel=3 # type of pixel color model: indexed/nothing #colorsModel=indexed # path to the colormap file, can be local to this layer, in this case start it with ./ # NOTE: .\ on windows (or not?) #colorTable= # transparent color index in colortable: x/nothing # NOTE: if nothing, a transparentColor HAS to be set transparent=0 # transparent color transparentColor=#000000 #style information #style=#ff0000 #style=default #published in capabilities? true/false. True is used if no setting. published=true # logo/credit text # can be logoText: this is the text # can be an logoImage: ./logo.jpg # logo position: 0 1 2 # 3 4 5 # 6 7 8 #NOTE: just 0 and 6 supported at this time! logoText=Created by me! #logoImage=./logo.png logoPos=6 # # LOD informations # # bounding box for each tile; is: leftUp lon, leftUp lat, rightDown lon, rightDown lat # file 0 file0_bbox=-180 90 180 -90 # file name for each tile; note that files should be put in 'lod_n' subdirectories file0_filename=earth.raw # file 0 number of lods file0_num_lods=1 # file 0 resolution file0_lod0_res=1024 512